Implementation of the E-ducation 2.0 project, an initiative developed in secondary schools featuring a training
session with two escape rooms focused on electric
mobility and smart cities, along with the creation of a video where students envision their ideal
future city.
The engagement approach is based on edutainment, a learning method that makes the process more enjoyable and immersive
for students.
Key activities:
- Students participated in a contest
after creating editorial articles, social media content, podcasts, or
videos related to the topics covered during the training sessions.
- Winning teams joined the Jaguar Land Rover team
at the E-Prix in London and Misano.
Impact:
- Over 400 students
involved
- 5 cities reached: Milan, Rome,
Florence, Turin, Verona.